Interactive Computer Graphics: A Top-Down Approach Using OpenGL (5th Edition)
Computer animation and graphics€“once rare, complicated, and comparatively expensive€“are now prevalent in everyday life from the computer screen to the movie screen. <b><i>Interactive Computer Graphics </i></b>is the only introduction to computer graphics text for undergraduates that fully integrates OpenGL and emphasizes application-based programming. Using C and C++, the top-down, programming-oriented approach allows for coverage of engaging 3D material early in the course so students immediately begin to create their own 3D graphics. Low-level algorithms (for topics such as line drawing and filling polygons) are presented after students learn to create graphics.<br> <br> This book is suitable for undergraduate students in computer science and engineering, for students in other disciplines who have good programming skills, and for professionals.