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3D Math Primer for Graphics and Game Development, 2nd Edition

3D Math Primer for Graphics and Game Development, 2nd Edition

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Product Description

3D Math Primer for Graphics and Game Development, 2nd Edition

<P>This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves. </P>

Technical Specifications

Country
USA
Binding
Kindle Edition
Edition
2
EISBN
9781439869819
Format
Kindle eBook
Label
A K Peters/CRC Press
Manufacturer
A K Peters/CRC Press
NumberOfPages
846
PublicationDate
2011-11-02
Publisher
A K Peters/CRC Press
ReleaseDate
2011-11-02
Studio
A K Peters/CRC Press

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