iOS Drawing: Practical UIKit Solutions
<b>Covers iOS 7 and Xcode 5</b> <br /> <br /> <p style="margin:0px;">Apple lavished iOS with a rich and evolving library of resolution-independent 2D drawing utilities. Its APIs include powerful features such as transparency, path-based drawing, anti-aliasing, and more. Harness these low-level, lightweight drawing routines in your apps to build images, to create PDFs, to display views, and to print.</p> <p style="margin:0px;"> <br /> </p> <p style="margin:0px;">In this guide, Erica Sadun, bestselling author of <i>The Core iOS 6 Developer's Cookbook </i>and <i>The Advanced iOS 6 Developer's Cookbook</i>, helps readers explore iOS drawing through an abundance of examples alongside plenty of explanations and tips. This short work provides the basic how-to developers need to get started. You will learn about these specific topics:</p> <ul> <li>The basic concepts of Quartz (Core Graphics) and UIKit drawing</li> <li>The coordinate system, paths, masking, and clipping </li> <li>Text drawing</li> <li>Transparency and alpha channels, drawing modes, blending, colors, and spaces</li> <li>Transforms and geometry</li> <li>Patterns, shadows, and gradients</li> <li>Bitmaps and pixels</li> </ul> <p style="margin:0px;">Approximately 311 pages.</p> <p style="margin:0px;">For related content by author Erica Sadun, see <i>iOS Auto Layout Demystified</i>, <i>The Core iOS 6 Developer’s Cookbook</i>, and <i>The Advanced iOS 6 Developer’s Cookbook</i>.</p> <p style="margin:0px;"> </p> <p style="margin:0px;">informit.com/sadun</p> <p style="margin:0px;">To access the code samples, visit https://github.com/erica/iOS-Drawing.</p>