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Turtle Geometry: The Computer as a Medium for Exploring Mathematics (Artificial Intelligence)

Turtle Geometry: The Computer as a Medium for Exploring Mathematics (Artificial Intelligence)

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Product Description

Turtle Geometry: The Computer as a Medium for Exploring Mathematics (Artificial Intelligence)

<P>Turtle Geometry presents an innovative program of mathematical discovery that demonstrates how the effective use of personal computers can profoundly change the nature of a student's contact with mathematics. Using this book and a few simple computer programs, students can explore the properties of space by following an imaginary turtle across the screen. The concept of turtle geometry grew out of the Logo Group at MIT. Directed by Seymour Papert, author of Mindstorms, this group has done extensive work with preschool children, high school students and university undergraduates.</P>

Technical Specifications

Country
USA
Brand
MIT Press
Manufacturer
The MIT Press
Binding
Paperback
ItemPartNumber
illustrations
Model
illustrations
Color
Grey
ReleaseDate
1986-07-09T00:00:01Z
UnitCount
1
EANs
9780262510370

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