Sketching User Experiences: The Workbook
Sketching Working Experience: The Workbook provides information about the step-by-step process of the different sketching techniques. It offers methods called design thinking, as a way to think as a user, and sketching, a way to think as a designer. User-experience designers are designers who sketch based on their actions, interactions, and experiences. <br>The book discusses the differences between the normal ways to sketch and sketching used by user-experience designers. It also describes some motivation on why a person should sketch and introduces the sketchbook. The book reviews the different sketching methods and the modules that contain a particular sketching method. It also explains how the sketching methods are used. <br>Readers who are interested in learning, understanding, practicing, and teaching experience design, information design, interface design, and information architecture will find this book relevant.<ul><li>Features standalone modules detailing methods and exercises for practitioners who want to learn and develop their sketching skills</li> <p><li>Extremely practical, with illustrated examples detailing all steps on how to do a method</li> <p><li>Excellent for individual learning, for classrooms, and for a team that wants to develop a culture of design practice</li> <p><li>Perfect complement to Buxton’s Sketching User Experience or any UX text</li></ul> <ul><li>Author-maintained companion website at <p>http://grouplab.cpsc.ucalgary.ca/sketchbook/</p></li> </ul>