Programming the TI-83 Plus/TI-84 Plus
<div><p><b>Summary</b></p><p><i>Programming the TI-83 Plus/TI-84 Plus</i> is an example-filled, hands-on tutorial that introduces students, teachers, and professional users to programming with the TI-83 Plus and TI-84 Plus graphing calculators. This fun and easy-to-read book immediately immerses you in your first programs and guides you concept-by-concept, example-by-example. You'll learn to think like a programmer as you use the TI-BASIC language to design and write your own utilities, games, and math programs. </p><b>About the Technology</b><p>The TI-83 Plus and TI-84 Plus are more than just powerful graphing calculatorst—they are the perfect place to start learning to program. The TI-BASIC language is built in, so you have everything you need to create your own math and science programs, utilities—even games.</p><b>About the Book</b><p><i>Programming the TI-83 Plus/TI-84 Plus</i> teaches universal programming concepts and makes it easy for students, teachers, and professionals to write programs for the world's most popular graphing calculators. This friendly tutorial guides you concept-by-concept, immediately immersing you in your first programs. It introduces TI-BASIC and z80 assembly, teaches you tricks to slim down and speed up your programs, and gives you a solid conceptual base to explore other programming languages.</p><p>This book is written for beginners—no programming backgroundis assumed.</p><p> Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book. </p><b>What's Inside</b><ul><li>Works with all models of the TI-83, TI-83+, and TI-84+</li><li>Learn to think like a programmer</li><li>Learn concepts you can apply to any language</li><li>Advanced concepts such as hybrid BASIC and ASM</li></ul><b><h4>Table of Contents</h4></b><ol><h5>PART 1 GETTING STARTED WITH PROGRAMMING</h5><li>Diving into calculator programming</li><li>Communication: basic input and output</li><li>Conditionals and Boolean logic</li><li>Control structures</li><li>Theory interlude: problem solving and debugging</li><h5>PART 2 BECOMING A TI-BASIC MASTER</h5><li>Advanced input and events</li><li>Pixels and the graphscreen</li><li>Graphs, shapes, and points</li><li>Manipulating numbers and data types</li><h5>PART 3 ADVANCED CONCEPTS; WHAT'S NEXT</h5><li>Optimizing TI-BASIC programs</li><li>Using hybrid TI-BASIC libraries</li><li>Introducing z80 assembly</li><li>Now what? Expanding your programming horizons</li></ol></div>