Michael Abrash's Graphics Programming Black Book (Special Edition)
Zen of Graphics Programming, 2nd Edition: Master the Art of Creating Fast PC Games and Graphics Applications
Zen of Code Optimization: The Ultimate Guide to Writing Software That Pushes PCs to the Limit
Black Art of 3D Game Programming: Writing Your Own High-Speed 3D Polygon Video Games in C
Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture
Zen of Assembly Language: Knowledge (Scott Foresman Assembly Language Programming Series)
Code Complete: A Practical Handbook of Software Construction, Second Edition
Foundations of Game Engine Development, Volume 1: Mathematics
The Mythical Man-Month: Essays on Software Engineering, Anniversary Edition (2nd Edition)
Design Patterns: Elements of Reusable Object-Oriented Software
Modern X86 Assembly Language Programming: 32-bit, 64-bit, SSE, and AVX