Maya Python for Games and Film: A Complete Reference for Maya Python and the Maya Python API
<P><EM>Maya Python for Games and Film</EM> is the first book to focus exclusively on how to implement Python with Maya. Written by trusted authorities in the field, this in-depth guide will help you master Maya Python, whether you're a seasoned technical artist looking to make the transition from MEL to Python or an aspiring artist not wanting to scramble for information.</P>