Making Things See: 3D vision with Kinect, Processing, Arduino, and MakerBot (Make: Books)
<div><p>This detailed, hands-on guide provides the technical and conceptual information you need to build cool applications with Microsoft's Kinect, the amazing motion-sensing device that enables computers to see. Through half a dozen meaty projects, you'll learn how to create gestural interfaces for software, use motion capture for easy 3D character animation, 3D scanning for custom fabrication, and many other applications.</p><p>Perfect for hobbyists, makers, artists, and gamers, Making Things See shows you how to build every project with inexpensive off-the-shelf components, including the open source Processing programming language and the Arduino microcontroller. You'll learn basic skills that will enable you to pursue your own creative applications with Kinect.</p><ul><li>Create Kinect applications on Mac OS X, Windows, or Linux</li><li>Track people with pose detection and skeletonization, and use blob tracking to detect objects</li><li>Analyze and manipulate point clouds</li><li>Make models for design and fabrication, using 3D scanning technology</li><li>Use MakerBot, RepRap, or Shapeways to print 3D objects</li><li>Delve into motion tracking for animation and games</li><li>Build a simple robot arm that can imitate your arm movements</li><li>Discover how skilled artists have used Kinect to build fascinating projects</li></ul></div>