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Learning LibGDX Game Development - Second Edition

Learning LibGDX Game Development - Second Edition

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Product Description

Learning LibGDX Game Development - Second Edition

<p>LibGDX is a multiplatform game development framework, and is one of the most popular frameworks for building games, providing a comprehensive set of development capabilities and features to use and incorporate into games.</p><p>This book starts off by introducing you to LibGDX and how to use its project setup tool to build an application that can support multiple platforms, before gradually moving on to configuring your game. Then, you will learn to organize resources, create a scene, actors, and a menu system. You will also enhance the visual appearance of your game and manage its transitions, along with music and sound effects. You will then move on to cover the advanced programming techniques and create and manage different kinds of animations.</p><p>Finally, you will be introduced to the basics of 3D programming and the 3D physics engine. By the end of this book, you will be able to start developing your very own cross-platform games using the LibGDX framework.</p>

Technical Specifications

Country
USA
Binding
Kindle Edition
Edition
2nd Revised edition
EISBN
9781783554782
Format
Kindle eBook
Label
Packt Publishing
Manufacturer
Packt Publishing
NumberOfPages
478
PublicationDate
2015-01-28
Publisher
Packt Publishing
ReleaseDate
2015-01-28
Studio
Packt Publishing

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