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Game Audio Implementation

Game Audio Implementation

Product ID: 23915022 Condition: New

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Product Description

Game Audio Implementation

<P><STRONG>Game Audio Implementation</STRONG> offers a unique practical approach to learning all about game audio. If you've always wanted to hear your sound or music in a real game then this is the book for you. Each chapter is accompanied by its own game level where you can see the techniques and theories in action before working through over 70 exercises to develop your own demo level. Taking you all the way from first principles to complex interactive systems in the industry standard Unreal Engine<SUP>©</SUP> you’ll gain the skills to implement your sound and music along with a deep transferable knowledge of the principles you can apply across a range of other game development tools. </P> <P></P> <P>The accompanying website (www.gameaudioimplementation.com) includes: </P> <UL> <LI>12 downloadable demonstration games</LI> <LI>A unique exercise level for you to develop for your portfolio</LI> <LI>An up-to-date online bibliography with further reading for each chapter</LI> <LI>A free sound library with hundreds of game SFX </LI></UL>

Technical Specifications

Country
USA
Brand
Routledge
Manufacturer
Routledge
Binding
Paperback
ItemPartNumber
7 colour tables, 112 colour illustration
ReleaseDate
2015-11-25T00:00:01Z
UnitCount
1
EANs
9781138777248

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