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Fundamentals of Game Design

Fundamentals of Game Design

Product ID: 12302721 Condition: New

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Product Description

Fundamentals of Game Design

<p style="margin: 0px;">Now in its third edition, the classic book on game design has been completely revised to include the latest developments in the game industry. Readers will learn all the fundamentals of concept development, gameplay design, core mechanics, user interfaces, storytelling, and balancing. They’ll be introduced to designing for mobile devices and touch screens, as well as for the Kinect and motion-capture gameplay. They’ll learn how indie developers are pushing the envelope and how new business models such as free-to-play are influencing design. In an easy-to-follow approach, Adams offers a first-hand look into the process of designing a game, from initial concept to final tuning.</p> <p style="margin: 0px;">This in-depth resource also comes with engaging end-of-chapter exercises, design worksheets, and case studies.</p>

Technical Specifications

Country
USA
Brand
New Riders
Manufacturer
New Riders
Binding
Paperback
ItemPartNumber
9780321929679
UnitCount
1
EANs
9780321929679

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