Direct3D SHADERX: Vertex & Pixel Shader Tips and Techniques (Wordware Game Developer's Library)
Focusing on Direct3D 8.x, this book shows a wide array of specialized vertex and pixel shader programming tricks from industry experts.
ShaderX2: Shader Programming Tips and Tricks with DirectX 9.0
ShaderX7: Advanced Rendering Techniques
ShaderX3 Advanced Rendering with DirectX and OpenGL (SHADERX SERIES)
ShaderX5: Advanced Rendering Techniques
Black Art of 3D Game Programming: Writing Your Own High-Speed 3D Polygon Video Games in C
GPU Zen 2: Advanced Rendering Techniques
Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs