Coup Reformation 2nd Edition Expansion | Add Factions, Inquisitor Role, and Team Dynamics | Expands Social Deduction and Bluffing | 2-10 Players Ages 10+ | Requires Coup Base
- EXPANSION FOR COUP: Add Coup Reformation, 2nd Edition to your base Coup card game to unlock new roles, shifting alliances, and fresh twists on the classic bluffing and social deduction experience; requires Coup to play.
- FACTION & TEAM PLAY: Introduces Reformation rules that split players into rival religious factions, plus team-play options that let your group experiment with new table dynamics and strategic cooperation.
- THE INQUISITOR ARRIVES: Replace or mix with the Ambassador role using the powerful Inquisitor, who can peek at cards and force opponents to draw, reshaping the mind games at the heart of every round.
- PLAYS UP TO 10 PLAYERS: Scales Coup from small groups to big tables with support for 2–10 players, keeping turns fast and interactive so everyone stays engaged in quick 15 minute sessions.
- COMPACT, PORTABLE CONTENT: Includes additional cards and rules in a small box that fits easily with your base game, ideal for travel, game nights, and fans of tense, replayable strategy card games.
Driven by their successes, the Resistance has gained popular support and entire regions are in open rebellion. In a desperate attempt to stay in control, some government leaders are publicly supporting the reforms demanded by the resistance. But allegiances are constantly shifting, and can be bought for the right price. The opportunity for intrigue and bluff has never been greater. The cost of failure couldn't be higher. Even with the reformation, only one can survive.