Blindsight
<DIV><DIV><B>Two months since the stars fell...</B><BR><BR>Two months since sixty-five thousand alien objects clenched around the Earth like a luminous fist, screaming to the heavens as the atmosphere burned them to ash. Two months since that moment of brief, bright surveillance by agents unknown. <BR><BR>Two months of silence, while a world holds its breath.<BR><BR>Now some half-derelict space probe, sparking fitfully past Neptune's orbit, hears a whisper from the edge of the solar system: a faint signal sweeping the cosmos like a lighthouse beam. Whatever's out there isn't talking to us. It's talking to some distant star, perhaps. Or perhaps to something closer, something <I>en route</I>.<BR><BR>So who do you send to force introductions on an intelligence with motives unknown, maybe unknowable? Who do you send to meet the alien when the alien doesn't want to meet?<BR><BR>You send a linguist with multiple personalities, her brain surgically partitioned into separate, sentient processing cores. You send a biologist so radically interfaced with machinery that he sees x-rays and tastes ultrasound, so compromised by grafts and splices he no longer feels his own flesh. You send a pacifist warrior in the faint hope she won't be needed, and the fainter one she'll do any good if she is. You send a monster to command them all, an extinct hominid predator once called <I>vampire</I>, recalled from the grave with the voodoo of recombinant genetics and the blood of sociopaths. And you send a <I>synthesist</I> an informational topologist with half his mind gone as an interface between <I>here </I>and <I>there</I>, a conduit through which the Dead Center might hope to understand the Bleeding Edge.<BR><BR>You send them all to the edge of interstellar space, praying you can trust such freaks and retrofits with the fate of a world. You fear they may be more alien than the thing they've been sent to find.<BR><BR>But you'd give anything for that to be true, if you only knew what was waiting for them... </DIV></DIV>