Armada: A novel by the author of Ready Player One
<b>From the author of <i>Ready Player One</i>, a rollicking alien invasion thriller that embraces and subverts science-fiction conventions as only Ernest Cline could. </b><br /><br />Zack Lightman has never much cared for reality. He vastly prefers the countless science-fiction movies, books, and videogames he's spent his life consuming. And too often, he catches himself wishing that some fantastic, impossible, world-altering event could arrive to whisk him off on a grand spacefaring adventure. <br /><br />So when he sees the flying saucer, he's sure his years of escapism have finally tipped over into madness. <br /><br />Especially because the alien ship he's staring at is straight out of his favorite videogame, a flight simulator callled <i>Armada--</i>in which gamers just happen to be protecting Earth from alien invaders. <br /><br />As impossible as it seems, what Zack's seeing is all too real. And it's just the first in a blur of revlations that will force him to question everything he thought he knew about Earth's history, its future, even his own life--and to play the hero for real, with humanity's life in the balance. <br /><br />But even through the terror and exhilaration, he can't help thinking: Doesn't something about this scenario feel a little bit like...well...fiction? <br /><br />At once reinventing and paying homage to science-fiction classics as only Ernest Cline can,<i> Armada</i> is a rollicking, surprising thriller, a coming-of-age adventure, and an alien invasion tale like nothing you've ever read before.