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3D Rendering in Windows: How to display three-dimensional objects in Windows with and without OpenGL.

3D Rendering in Windows: How to display three-dimensional objects in Windows with and without OpenGL.

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Product Description

3D Rendering in Windows: How to display three-dimensional objects in Windows with and without OpenGL.

This is a how-to guide on rendering three-dimensional objects. The target operating system is Windows, but these same principles and techniques could be used in other contexts. The primary implementation is based on OpenGL, but alternate rendering systems are also presented.

Technical Specifications

Country
USA
Author
D. James Benton
Binding
Paperback
EAN
9781520339610
IsAdultProduct
ISBN
1520339615
Label
Independently published
Manufacturer
Independently published
NumberOfPages
105
PublicationDate
2017-01-08
Publisher
Independently published
Studio
Independently published

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